
So 1 additional point of damage would be justified for such a "high tier item". The War Saddle requires: 4x Steel Wool, 4x Rabbits, 10x Logs My suggestion is: please give the War Saddle 16 (instead of 15) bonus damage for your Beefalo friend. So, the difference of that 1 additional bonus damage is small on medium and high health mobs, but it is significant on low health mobs and I suppose most of you don't fight Deerclops or Clockwork Bishops with your tamed Beefalo, but low health creatures instead. hits with 1 additional bonus damage war saddle: 12 So as you can see, the War Saddle starts to get more useful, lets add 1 additional bonus damage to the saddle. If you can kill something with 2 hits, instead of 3, especially when you have to fight tons of them and in big numbers at the same time,makes things not only easier, but more time efficient. If the Damage bonus gets raised to 16 (only 1 point more), all those mobs:īees, spiders, frogs, killer bees, mosquitos can be killed with one hit less, that is a huge deal. So on weak mobs that swarm you in high numbers the War Saddle does absolutly nothing for you in terms of damage. so the spider has still 2 health left, so we have to attack the spider still 3 times, even with the War Saddle. So how many hits we need now for a spider?Ĥ9+49=98. So, if we now use the War Saddle on our docile or pudgy Beefalo, we get additional 15 damage: so 34+15=49 damage So you need 3 attacks to kill a normal spider: 34+34+34=102 damage (a spider has 100 health) There is also an interesting item that raises the damage of your Beefalo, the War Saddle, but now comes the problem.Ī Beefalo deals 34 damage (like a wild Beefalo or a spear) Have fun! This was my first guide, I hope it was helpful.Most uf us love our new Beefalo friends, some ride them until their legs decay, some feed them until they explode and some, like me, use them in battle. But it’s not like you weren’t doing that in Minecraft anyway. You could argue that since they all descended from a single beef, that all the members in the herd are related, making doing this weird. This means that once your herd grows, you can use it to defend yourself against hound waves.

Since they don’t try to leave, you don’t need to make a pen for them if you don’t want. Eventually they will grow up as well and produce more babies, and your herd will continue to grow. Since they were born in the area, and want to stay near their parent, they don’t seem to want to return to the savanna, and will stick around once the Salt Lick runs empty. But Beefalo don’t always seem produce a baby in those time windows anyway, and can produce a surprisingly large amount during spring, so it’s not a huge deal.ĭuring Spring, your Beefalo will somehow continue to asexually reproduce multiple baby Beefalos. Keep in mind that if using the Beefalo Bell, while it will help the Beefalo stay in that area, it may prevent it from going into heat OUTSIDE of Spring. While this is really annoying when actually trying to tame it, we can use it to our advantage to make our own herds. Up until a Beefalo is fully domesticated, it will still continue to go into heat in Spring, and produce baby Beefalos. Eventually the Salt Lick will run out, but by that time, the Beefalo seem to accept the area as their new home location. And that’s pretty much it.īeefalo nearby the Salt Lick will stay parked near it, so they won’t wander off. Set the Beefalo next to it, and if you are holding the Bell, put it down near the lick. Set up your Salt Lick where you want the Beefalo herd to be located. Either use a Beefalo Bell on them, which will allow the Beefalo to follow you wherever you go, or a piece of grass and a saddle, which can be used to ride the beefalo to your desired location. To start, find an already existing Beefalo herd. All you need is a salt lick, a location, and either a piece of grass & basic saddle or a beefalo bell. Luckily, creating your own herd is an easier and rather cheap alternative. The thing is, every single resource in this biome is able to be moved somewhere else, so while the cow protection is convenient, it’s not the best place to base.īut moving Beefalo via the Beefalo Horn is such a pain! You can cage them in, but they always want to return back to where they came from after, and break down the walls when they’re in heat. However, the biome itself doesn’t have much–grass, and the occasional flower or spider nest is all thats in this usually large biome, at least other than the cows.

Many choose the base in the Savanna biome because of the easily accessible Beefalo that live there. If you want to not base in the savanna for once, but still want the protection and resources from a herd, then just make your own!
Moving a Beefalo herd across the map to your desired base location, and trying to make them stay there, can be a real pain. Or that he spends his entire life wearing that saddle What do you mean by training here if youre able to post a question like this You certainly dont.
